Date: September 19 , 2014 until September, 21 2014
Site opens at: 12:00 AM on September 19th 2014
Site closes at: 12:00 AM on September 21th 2014
Event site:
Masonic Park Campground
24310 Mountain Loop Hwy
Granite Falls, WA 98252
Notes of some unrest between the houses of Aquaterra and her
surrounding areas are rumored. Before discordant words become
villainous deeds; Come all households to the Masonic Park on the
weekend of September 19th – 21st.
All household must declare themselves at Opening Court with a
donation to the war chest. Also, it is expected that each house has
a banner or some way to distinguish itself.
Gather your house, bring your banner and we will see you
soon!
Featuring:
War
Activities
– There are war points in
many disciplines.
YAC Torchlight
Tourney
– Come support your YAC
fighters in the traditional Torchlight Tourney
2nd Annual Ladies
Tea
– Come have tea with Her
Excellency, Baroness Sineidin
Open Tavern on
Saturday Night
– The war will move to
Peterson Hall as the night falls.
Event Team:
HL Geneviève de Bretagne (Jenifer Keating) gdb_sca@live.com
HL Adeliza a Donyng
(Diane Perccefull) adeliza@rocketmail.com
RV Reservations: Call Baroness Arianne at 425-778-2359 (no calls
after 9pm) or email archeress@frontier.com
Fees:
Weekend: $20 for Adults, $10 for Youth
Day: $10 for Adult, $5 for Youth
No Charge for those 15 and younger (Minors age 16 and 17 will be
charged Youth Rates.)
(Non Member Surcharge of US $5 applies to all adult
non-members).
Make checks payable to Barony of Aquaterra, SCA Inc.
Site: Masonic Family Park, 24310 Mountain Loop Hwy, Granite
Falls, WA 98252.
Site Rules
*Please bring your own
firewood as the park has been wiped clean
recently. Do not cut any tree on site or the entire Society will be
banned from the site. Fires are allowed in fire pits only.
*No Dumpster available – this event is
a PACK
IN/PACK OUT. (This is how we are able to afford
allowing children 15 and under to come in for free.)
*Dogs with current vaccinations okay, on leash and accompanied
by its pet person at all times. Please clean up after them
immediately.
*Site is discretely wet.
*RVs must not be parked in the main activities area.
*”In regards to marijuana laws, all SCA participants should
follow modern law, both State and Federal. As it is still illegal
under Federal law, marijuana is prohibited at SCA
functions. Jan 2013 Board Meeting.”
*Smoking is limited to your encampment only.
*Limited electricity hook-up available for a charge, please pay
directly to the Masons.
General Schedule
Friday
12pm – SCA Gate opens to Merchants Only
3pm – SCA Gate opens* to General Populous
12am – Gate Closes*
Saturday
8am – Gate Opens*
9am- Opening Court
1030am – War Activities Begin (Please check site copy for
specific details)
3pm – Ladies Tea
6pm – Gate Closes*
6pm – YAC Torchlight Tourney
7pm – Memorial for Baron Little Bear – Hosted by the Canton of
Bearwood
7pm – Open Tavern
Sunday
11a – Closing Court
5p – Site Closes
There is No SCA gate on Sunday; you will need to pay the Masons
directly at their rate.
*Note: that when the gate is closed, the site is physically
closed. Please arrive during gate hours only. Do not
drive past the Masons gate if it is not opened for you.
Merchant Information from the Merchant Steward
Merchant Steward: Lady Sabina di Zorzi
sabinadizorzi@yahoo.com
Merchant fee: Donation to War Chest/Largesse
War Points
Before discordant words become villainous deeds, Enter and Prove
your Mettle.
All household must declare themselves at Opening Court with a
donation to the war chest. Also, it is expected that each house has
a banner or some way to proclaim itself and take on all
challengers.
Armoured Scenarios (7 points) HL Gideon
Woods Battle – Road Ambush
Bridge Battle – Hold The Bridge
Bridge Battle – Last Man Standing
Field Battle – Advance The Flag
Field Battle – Prisoner Exchange
Field Battle – Small Squad Competitions
Field Battle – Last Man Standing
*Battle points will be tallied, Household with the most gets all
7 points = “Winner Takes All”
Other War
Points
Rapier Scenarios (1) Pani Katarzyna Miloshova
YAC Torch Light Tourney (3) Baron Jolgeirr Alarson
Archery (1) Thorin Stevenson
Thrown Weapons (1)
Vox-Off (1) HL Alan ap Neal
Bardic Challenge (1) HL Roger Gridley
Largess Challenge (1) HL Adeliza a Donyng
Siege Cooking (1) Maestra Fiamma the Unquenchable
Games Challenge (1) HL Eibhlin inghean Sheain
Iron Ink (1) Daigo Tsukime Kitsume
Interdisciplinary House Challenge (3) HL Geneviève de
Bretagne & HL Aenor de Pessac
Service Hours (1) HL Geneviève de Bretagne
Details for the Banner War Challenges
Largess
Contest
Show your house’s diverse talents and generosity but submitting
three items of crafters choice. Two may be the same; one must be
different than the rest. One War Point is at stake.
Entrants should be present at the Open Tavern on Saturday night
in Peterson hall. Entries will be voted on by the populace. All
entries will go to the Baronial Largess Coffer.
How the Judging works: Each person attending the tavern
(including entrants) will receive a bead, which they may put in a
cup by the largess they like best. Additional bead can be awarded
at the discretion of the
coordinator.
Judge / Coordinator: HL Adeliza a Donyng (Adeliza@rocketmail.com)
Siege Cooking
Challenge
Maestra Fiamma the Unquenchable has issued this challenge:
Demonstrate the bounty of your house and bring a period potluck
to the Open Tavern, serving at least 10 folks as part of the Tavern
Meal that will be served to the populace and provide a complete
ingredient list.
The more authentic and period the dish, the higher the
score.
Documentation can be as simple as a copy of the original period
recipe. Your redaction (interpretation) of the recipe a bonus. No
New World ingredients, unless you can document their use within the
SCA period.
The winning dish will be worth one War Point.
Please remember to bring your own cooking/heating/serving
equipment and to clean up and remove your stuff as soon as the food
serving is finished. If you have any questions, I am available for
consultation on
ideas and sources for period recipe. Please contact me.
How the Judging works: each person attending the tavern
(including entrants) will receive a nut, which they may put in a
cup by the dish they like best. Certain people (such as Their
Excellency’s) will have multiple
nuts to award as they see fit. The judge will award additional
nuts for authentic and period dish, simple documentation see
rule above, your redaction interpretation. See rules above.
Judge / Coordinator: Maestra Fiamma the Unquenchable (fiammetta@aol.com)
Bardic
Challenge
Bards you have been challenged for a War point at this Banner
War
Come forth and show your skill at the Open Tavern at 7p on
Saturday night in Peterson hall
Bring feast gear (there is food) and your friends (there is
voting).
The Challenge: Each contestant must present two pieces with the
same plot but different performance medium. For example a poem
and a song, Voice, instrument, finger puppets… be creative as
long as both
pieces clearly tell the same story. If there is any doubt the
decision of the judge shall be final. Each bard will
perform their first piece before any bard performs their second.
Entrants should be present at the
start of the tavern night (7P) and sign up with the judge.
The Judging: Each person attending the tavern (including
entrants) will receive a coin, which they may give to the bard of
their choice. Additional coins can be awarded at the discretion of
the judge. The judge will
award additional coins for period pieces (please bring simple
documentation) and may award coins for creativity (for best
use of interpretive dance, for example) or other factors. The judge
may enter as a
destructive bye if the entrant pool is small (he may win coins
but not the tournament).
How to Win: The bard with the most coins awarded wins (bring
your friends). In the event of a tie the judge will set a challenge
to break the tie.
Judge / Coordinator: Roger Gridley (gridley@gmail.com)
Banner War Games
Challenge
The household that plays the widest variety of games will win.
This can be 1 player playing 10 games or 10 people playing 1 game.
The house that has the overall highest score will win the War
Point.
Please check the site copy for time and location.
Judge / Coordinator: HL Eibhlin inghean Sheain
Iron Ink
You’ve heard of an Iron Needle to test sewing prowess? This
year we are testing your scribal skills in an Iron Ink. Bring
your scribal kit and demonstrate illumination or calligraphy or
both in the creation of a scroll.
Contestants will receive a charter blank and a piece of prose
and have 6 hours to complete their piece. Winner will receive
a War Point for their House. Remaining pieces will be donated to
largess.
Judge / Coordinator: Daigo Tsukime Kitsume
Vox-Off
Dig deep and raise your voice for the Known World to
hear. Please check the site copy for place and time.
Judge / Coordinator: HL Alan ap Neal (a_pierce@frontier.com).
The Interdisciplinary
House Challenge
Incorporating all four track Stewardship, Marshallate, Artisan
and Ambassadorship challenging each of the houses to display all
the various interests of our society in order to form a Complete
House.
An individual or team from a Household may participate. At
Opening Court, each house’s will be presented the details of the
challenge. Until then, delve into the embodiment of what makes
your household unique
so that it may be presented when you are called upon
Saturday. How does your household run? What fighting prowess
and artisan skills can be called upon? Extra points for persona
development aspects.
Judge / Coordinator: HL Geneviève de Bretagne (gdb_sca@live.com)
Banner War Rapier
Challenge
Hone your steel and flash your style for this year’s Rapier
Challenge. We will have a tavern brawl, a bridge battle and a melee
scenario. Depending on the number of fighters, there may be
more!
Judge / Coordinator: Pani Katarzyna Miloshova (symonne1561@gmail.com)
Banner War Archery
Challenge
Draw strong and aim true. Join us for the Archery Challenge at
Banner War.
Please check the site copy for additional details and time.
Thrown Weapons
Challenge
Axe, Knife and Spear, Winning a War Point for those you hold
dear at the Thrown Weapons Challenge. Please check the site
copy for additional details and time.
Armoured War
Scenarios
HL Gideon, the mighty and feared War Lord of Aquaterra, has set
the challenges for the Households:
WAR SCENARIOS – OTHER THAN IN PASSING, THERE WILL BE NO DEATH
FROM BEHIND
There will be ARCHERY in the open field battles only!
WOODS BATTLES
Woods battles will be of the “Road Ambush” type. In turn,
each Banner Force will be doing the ambushing and then will be
ambushed. The ambushing force will lay in hiding and at their
discretion ambush
the force going up the road. Point will be given to the
Banner with the last man standing. This will repeat until all
Banners fighting will have a chance to do both options. No
resurrections.
BRIDGE BATTLES
There will be two types of Bridge Battles.
Hold the Bridge
Forces will fight on the bridge with the goal of holding over
half the bridge for time. There will be an official “time
keeper” to record times.
The winning force will have held the majority of the bridge for
the longest time. 15 minute time limit, unlimited resurrection.
Last man Standing.
Last man or most men from a specific force alive after 15
minutes gets the point. No resurrections.
FIELD BATTLES
There will be four Field Battles
Advance the Flag
One fighter from each opposing force will be chosen as a “Banner
Bearer” they is not allowed to fight. His goal will be to get
his banner to a designated point on the opposition’s side of the
war field.
Should he die, he must drop the banner where he died and
resurrect. He must then return to where he dropped the banner,
pick it up and continue on his journey.
He must repeat this every time he dies. He may not be killed
until he is holding the banner again and the banner may not be
touched by an opposing fighter.
The remaining force must protect him and also try and thwart the
efforts of the opposition’s banner bearer. Point goes to the
force that achieved this goal most often. 15 minutes. Unlimited
resurrections.
Prisoner Exchange
Each force will have a prisoner from the other side’s army under
guard by five fighters. Each force will have to rescue its
prisoner and return him to the resurrection point;
also each force will be required to keep the opponent’s prisoner
from being freed. Point goes to the force that rescues the captive
and gets him to the resurrection point the most times. 15
minutes.
Unlimited resurrections.
Small Squad Competitions
Each Army will decide its best arrangement of 5 man
squads; these squads will fight to the last man deciding the
battle.
This will be repeated in “open field” and bridge battle styles
as many times as there are squads available.
Last Man Standing
The last man or the last portion of any one banner force
remaining alive after fighting will receive the war point for that
scenario. No time limit, no resurrections.
(NOTE) any of these scenarios can and will be repeated depending
on how much fun we are having.
War points will be as follows, there will
be one point each for each type of scenario given to the Household
whose combatants win the scenario most times.
This means a total of 7 war points. The total numbers of
individual war points from each Household will be tallied and the
Household who has the most points will receive all 7 points.
“Winner take all”
Warlord: HL Gideon (gideeon03@yahoo.com)
Details for the Banner War Open Tavern
Our Offering of Food, Fun and Entertainment at Banner War
Greetings Households of Banner War,
Come and join us at the Open Tavern in Peterson Hall on Saturday
Night 7p – 9p
There will be food! (so please bring your feast gear)
There is no charge for the Buffet – but donations $ or in
potluck contribution (please Provide a complete ingredient list) to
help cover costs would be welcome.
Please note: the Buffet is first come first
served
There will be challenges – which you will get to enjoy and vote
on.
Siege Cooking Contest – entries will be part of the Buffet
Bardic Challenge – be entertained by the bards and their
challenge
Largess Challenge – look at the talent of the artisans of the
households
Judging: Each person attending the tavern (including entrants)
will receive a coin (Bardic), nut (Siege Cooking) and a bead
(Largess), which they may award to the entry of their choice. Don’t
worry about remembering this – voting process will be posted.
Winners: The entry’s with the most voting pieces awarded wins.
In the event of a tie the judge(s) will set a challenge to break
the tie.
If you have any questions please contact the Tavern Host:
HL Adeliza a Donyng (Adeliza@rocktmail.com)
This page for event id 6185 was last updated: November 5, 2018
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