Warren War XI

 

Event Summary

Event Main Contact (Event Steward): Victoria the Adventurous
Date: August 21 , 2009 until August, 23 2009
Site opens at: 12:00 AM on August 21th 2009
Site closes at: 12:00 AM on August 23th 2009

Event site:
Hovander Homestead Park
5299 Nielson Ave. Ferndale, WA 98248




All good gentles are cordially invited to


Warren War

21-23Aug2009


In the fair Shire of Shittimwoode


The Baronies of Aquaterra, and Lions Gate will be battling to
see who will be burdened with the responsibility for Point
Roberts this time.


A weekend filed with fun, and revelry, and fighting is
planned.

 

Gate fee: $13 for adults, $8
for 13-17 year olds, $40 family cap,

             
$10 day fee.  The $3 non-member surcharge
applies. 

             
Details are in the July Crier.

 

  MERCHANTS; contact Matty
endrizzimatt@gmail.com 

for information or to
register for the event.

 

TENTATIVE SCHEDULE:

 


Friday


           


12:00 noon     Gate
opens for Merchants


           
3:00pm          
Gate opens for Populace


           
8:00pm          
Tablero Tournament starts at Kabeelah                                      
Camp (continues until dawn Saunday)


           
10:00pm        
Quite Time in “Early Risers” camp


           
1:00am           
ALL drumming ceases


 


Saturday


9:00am           
Pick up SIEGE COOKING and SEIGE COSTUMING materials at
Autocrat Point


10:00am         
Opening COURT


10:30am         
PIED PIPER: Making “turnips”and epithets for
“Peasant Revolt” next to eric


10:30am         
RAPIER amour inspection next to war field


10:30am         
YOUTH COMBAT begins in eric


10:45am         
ARCHERY begins (until 9:30pm)


11:00am         
RAPIER scenarios begin on war field


11:00am         
THROWN WEAPONS: traditional rounds begin (until
5:00pm)


 


 


12:00 noon     PIED
PIPER: blow darts next to eric


12:30pm        
HEAVY amour inspection next to war field


1:00pm          
SEIGE COOKING judged at Archers’ Camp


1:30pm          
HEAVY FIGHTERS scenarios begin


1:30pm          
PEASANTS’ REVOLT on war field(all children encouraged
to participate)


2:00pm          
YOUTH ARMOURED Tournament at eric


3:00pm          
PIED PIPER: period games next to eric;  “Wet Rag on a
Stick”, “Spit in a Bucket” (adults welcome
to participate too)


4:00pm          
COMBAT ARCHERY box tourney


5:00pm          
BREWING CONTEST entries due at autocrat’s point


6:00pm          
EVENING COURT


6:45pm          
BARDIC COMPETITION begins near “Temple
Caffiena”


10:00pm        
Quite Time in “Early Risers” camp


           
1:00am           
ALL drumming ceases


 


 


 


Sunday


10:00 am        
THROWN WEAPONS: novelty throws and PIED PIPER
children’s competition


10:00am         
ARCHERY: novelty shoots and York Rounds


11:00am         
YOUTH AMOURED COMBAT on war field


1:00pm          
CLOSING COURT


1:00pm          
SIEGE COSTUMING judged at closing court  (fashion show)


5:00pm          
SITE CLOSES

 

 

 

 


v
Heavy
Battles:  Proposed
a 4 stage push battle.


                 For
those that don’t know, a push battle works like this: The
winner


                  
of the first battle proceeds to be the attacker in the
second, if


                  
they win we all move on to the third battle, and if not it
all takes


                  
a step back to the first scenario.  The war is won
when one side


                  
eventually wins the last scenario.  If every battle is
won by the


                  
same side consecutively, it can go very fast, or it can
bounce


                  
between the first and second battles and last for
hours.


             
First battle would be a field battle with archery.
(Shittimwoode)

              Second
battle would be a bridge battle without archery.
(Crossing

                  
into
losing
barony, while ignoring Midhaven’s presence…)

                         Third
battle would be a wall battle.  Two gates through the
wall,
                             
fighting over it, but archery can only go through the
gates.
 
                             
Not terribly realistic, but helps separate it from a bridge
battle. 
                            
(Busting into defenders fort)
.
                        
Fourth battle would see the defending barony holding the
keep, lost
                             when
the royal or their representative is killed. No
archery. 

                            
(classic game of kill the Baron)



 
  
v
Rapier
Battles

 


v
Combat
Archery

 


v
Youth
combat

                  
SATURDAY
and  SUNDAY:  tounament style combat in the
eric. 

                       
Loaner gear and
instruction
available.

 


v
Thrown
weapons competitions.   
from 10
am to 5 pm on Saturday


                     
We will have the
thrown weapons field open for knife, ax and spear throw
competitions.

                               

                     
The specialty throws
will be open from 10am-12pm on
Sunday.

                     
The specialty throw will include:

                         
Women’s peasant throw, frying pan to head, kitchen utensils
and peasant pitchforks.

                          We
will provide all implements for these
throws.

 


v
Archery
Competitions.   

Archery specialty shoots galore, and York
Rounds.

                      At
Warren War will offer target archery including York and Royal
rounds, and specialty shoots.

                      We’ll
also have two fighting scenarios including combat archery, and
a separate battle

                         
among
combat archers (if they show up.) 
Brynmor has offered to organize and

                         
run
something like

a box tourney on a large
scale.

 


v

Equestrian competitions.   
 

                     
SATURDAY; traditional competitions

                     
SUNDAY: Hunt for “The Holy Grail”.

 

 


v
Bardic
Championship:  
The Bunny Bard will be chosen in a
tournament style.

                                     Depending
on how many enter, it will either be a double elimination or
a single elimination.

 

                                    
There will be a panel of three judges to declare the winner
of each round. Winner of each

                                           
round
will be determined by how close
contestant stays to the theme, general
impression

                                           
and
entertainment value,
and by audience appeal. (ie, if the audience loves you
,

                                           
but I hate you, you

can still
win!)

 

                                    
You will be allowed to challenge your fellow bards in the
first round, but will be paired
up

      
                                    
thereafter,
just like crown
tourney.

 

                                    
The first two rounds will have the themes already decided and
you can prepare for them.

                                           
The first round will be:     Broken
heart
                             The
second Round will be:     Revenge

                        
Remember that any of the following

subjects may be chosen in
the

                         following
rounds, so having a good repertoire is key to this
tournament.

                        
Each round before, the next round will be chosen from the
list of possibilities

                        
that will be drawn from a hat. Thus I wont have the stigma of
being “mean” and

                        
being biased for or against any particular Bard!

                        
Don’t forget that you will be timed,5 minutes max for each
entry. so it

                         would
be a good idea to practice your choices to make sure they are
not over long,

                        
we don’t want to have to cut you off, but I am ruthless and I
will do it!

                        
I personally love this style of competition because it is all
about repertoire,

                        
versatility, and lots and lots of variety!

                        
Hope to see many people going out for this!

                            
Regards,

                            
Baroness Anastasia Alexandrovna Andreeva (OL)
                            
Principality of Tir Righ A&S Champion
                            
Barony of Aquaterra A&S Champion

 

                                            
The rounds there after will be any from the following
list:

 

                                                        
Hunting, love, honor, defeat, victory, ghosts, death, dark,
King, Tournament,

                                                 
castle, journey,

Heaven, Hell, Horse, Juggler, thief,
Earth, Water, Fire, Wind,

                                                 
All four elements together,

Moon and stars,  Poet, clergy man,
maiden, witch,

                                                 
soldier, peasant, nobleman,
blacksmith.

 

                                     
You will not know
until that round what theme will be chosen. This is to
inspire you

                                           
to build a repertoire. If you choose to do something that has
nothing to do with

                                           
the theme you will automatically not make it to the next
round. If we are not

                                           
sure if you have covered the theme we may ask you to explain
yourself, giving

                                           
you a chance to convince us that you should not be
eliminated. Winner will be

                                            by
process of elimination, the last one standing is the
winner.

 

                                      You
can enter a story, song, poem, dance, juggling, whatever will
follow the theme.

 

                                     
There is a 5 minute limit for each performance and a timer
will be at the judges
table.

                                            
You WILL be cut off if you go over. We don’t have all
night.

 

                                     
The winner will be announced and a good time will be had by
all, and those
not

                                         
drinking
at the time
can




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